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Motion Graphic/Animation with Moontower VFX

Motion Graphic/Animation with Moontower VFX

Partners / Workshops /

Led by Greg Omelchuck and Ray Pena
Wednesday, October 22nd
Moontower VFX Studio
Learn the basics of animation and motion graphics with Moontower VFX founders Greg Omelchuck and Ray Pena. Participants will bring in some 2d art (photos or something you have made made) or actual objects that mean something about your service.   In a crash course manner we are going to show them how to animate that object to a music track using After Effects.  At the end of the day we will combine the animations into a music video montage. http://www.moontowervfx.com/ Pre-requisites: a familiarity with Photoshop and some art background.
Greg Omelchuck At an early age, before he knew that he was actually training to be an animator/filmmaker, Greg was directing toy dinosaurs and monsters to do his bidding.  Years of doodling on the side of notepads continued his training through his years of grade school all the way through the university level.  He graduated with a BA in Psychology at the University of Texas in 1991 to deal with these imaginary worlds.  After a few years in social work, Greg continued his training at the Vancouver School of Animation, where inevitably some dinosaurs were drawn.   After successfully completing the program, Greg landed a job at Iguana Entertainment in 1995, creating dinosaurs, of course, for games like Turok: Dinosaur Hunter.  After many years in the game industry, Greg decided it was time to put all his training to work for himself and a business partner.  In 2009, Greg and Ray formed MoontowerVFX which is still part of Greg’s training.
Ray Pena At the age of 6, Ray Pena won a grand champion award at the local county fair for his drawing of Pac-Man and Ms. Pac-Man.  At that moment, he knew what he wanted to do – make video games… or draw some more.  Upon high school graduation, he let go of his dream of being a professional football player by choosing art school over the University of Texas.  Being 5’7” and 115 lbs was a big factor too. Ray did, in fact, start his career in games in 1998 and stayed in it for 10 years.  He had the opportunity to work on many exciting titles (at the time) such as The Red Star, Turok: Evolution and Area 51: Blacksite.  Ray got a taste of the amazing world of television and feature film animation.  He was able to work as an animator on Jimmy Neutron, Ant Bully and Tim Burton’s Alice in Wonderland.  In order to stay in Austin, he opted to start Moontower VFX with Greg.  Many grand champion awards later, his free time is now spent running lots of miles and building Halloween costumes for his kids!